ISOMETRIC
This drawing series, which I started in the early 1990s, employs the isometric perspective not for realism, but as a vehicle for conceptual exploration. Each drawing begins with an object that dictates the initial construction of walls and rooms. My creative process is a form of play, first adhering strictly to a defined set of rules such as maintaining scale, fixed wall heights, and consistent angles. Yet, as the drawing develops, these guiding constraints are strategically broken down, allowing for the spontaneous formation of new visual ideas and images. Email me for purchase inquiries.
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26 Years of Sleep
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Double Dip
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Games Room
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Three Chairs
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Bonerbed
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Seven Waterfalls
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Climbing Wall
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High Dive
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Camel Room
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Sausage n' Slides
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Slides 'n Beds
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(Revolving Door)
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Firepit
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Parking Garage
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Large Slide
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Penrose Room
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BIG SCHOOL
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BIG CANAL
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BIG HOSPITAL
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Murder Motel
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Spiegelworld
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Untitled (9 panels)
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Home Sweet Home
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Russian Pee Room
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Slumberlord
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Small Canals
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John's Hopkins Hospital commmission
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A classroom 20 years in the future I
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A classroom 20 years in the future II
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A classroom 20 years in the future III
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I can't remember what this is called
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McSweeney's 27 cover art
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Lickspittle
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Butterhaus
